# bootstrap.toml.in: Bootstrap Config Template # # Replacing Stubs: # - %RUSTVERSION%: Version of rust # - %CARGOPATH%: Absolute path of cargo # - %RUSTCPATH%: Absolute path of rustc # - %INSTALLPREFIX%: Install prefix # - %MUSLROOT%: Virtual musl root # ============================================================================= # Global Settings # ============================================================================= # Use different pre-set defaults than the global defaults. # # See `src/bootstrap/defaults` for more information. # Note that this has no default value (x.py uses the defaults in `bootstrap.example.toml`). profile = "dist" # ============================================================================= # Tweaking how LLVM is compiled # ============================================================================= # Don't download Rust CI LLVM, instead, we compile it by our own. llvm.download-ci-llvm = false # Indicates whether the LLVM build is a Release or Debug build llvm.optimize = true # Indicates whether LLVM should be built with ThinLTO. Note that this will # only succeed if you use clang, lld, llvm-ar, and llvm-ranlib in your C/C++ # toolchain (see the `cc`, `cxx`, `linker`, `ar`, and `ranlib` options below). # More info at: https://clang.llvm.org/docs/ThinLTO.html#clang-bootstrap llvm.thin-lto = true # Indicates whether an LLVM Release build should include debug info llvm.release-debuginfo = false # Indicates whether the LLVM assertions are enabled or not # NOTE: When assertions are disabled, bugs in the integration between rustc and LLVM can lead to # unsoundness (segfaults, etc.) in the rustc process itself, not just in the generated code. llvm.assertions = false # Indicates whether the LLVM testsuite is enabled in the build or not. Does # not execute the tests as part of the build as part of x.py build et al, # just makes it possible to do `ninja check-llvm` in the staged LLVM build # directory when doing LLVM development as part of Rust development. llvm.tests = false # Indicates whether the LLVM plugin is enabled or not llvm.plugins = false # Whether to build Enzyme as AutoDiff backend. llvm.enzyme = false # Whether to build LLVM with support for it's gpu offload runtime. llvm.offload = false # Absolute path to the directory containing ClangConfig.cmake llvm.offload-clang-dir = "" # When true, link libstdc++ statically into the rustc_llvm. # This is useful if you don't want to use the dynamic version of that # library provided by LLVM. llvm.static-libstdcpp = false # Enable LLVM to use zstd for compression. llvm.libzstd = false # Whether to use Ninja to build LLVM. This runs much faster than make. llvm.ninja = true # LLVM targets to build support for. #llvm.targets = # LLVM experimental targets to build support for. #llvm.experimental-targets = # Cap the number of parallel linker invocations when compiling LLVM. #llvm.link-jobs = # Whether to build LLVM as a dynamically linked library (as opposed to statically linked). # Under the hood, this passes `--shared` to llvm-config. # NOTE: To avoid performing LTO multiple times, we suggest setting this to `true` when `thin-lto` is enabled. llvm.link-shared = true # When building llvm, this configures what is being appended to the version. llvm.version-suffix = "-rust-%RUSTVERSION%" # Use libc++ when building LLVM instead of libstdc++. This is the default on # platforms already use libc++ as the default C++ library, but this option # allows you to use libc++ even on platforms when it's not. You need to ensure # that your host compiler ships with libc++. llvm.use-libcxx = true # The value specified here will be passed as `-DLLVM_USE_LINKER` to CMake. #llvm.use-linker = (path) # Whether or not to specify `-DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=YES` #llvm.allow-old-toolchain = false # Whether to include the Polly optimizer. llvm.polly = false # Whether to build the clang compiler. llvm.clang = false # Whether to enable llvm compilation warnings. llvm.enable-warnings = false # Custom CMake defines to set when building LLVM. llvm.build-config = {"LLVM_ENABLE_LIBCXX" = "ON"} # ============================================================================= # General build configuration options # ============================================================================= # The default stage to use for the `check` subcommand #build.check-stage = 0 # The default stage to use for the `doc` subcommand #build.doc-stage = 0 # The default stage to use for the `build` subcommand #build.build-stage = 1 # The default stage to use for the `test` subcommand #build.test-stage = 1 # The default stage to use for the `dist` subcommand #build.dist-stage = 2 # The default stage to use for the `install` subcommand #build.install-stage = 2 # The default stage to use for the `bench` subcommand #build.bench-stage = 2 # A descriptive string to be appended to version output (e.g., `rustc --version`), # which is also used in places like debuginfo `DW_AT_producer`. This may be useful for # supplementary build information, like distro-specific package versions. # # IMPORTANT: Changing this value changes crate IDs and symbol name mangling, making # compiled artifacts incompatible. PGO profiles cannot be reused across different # descriptions, and incremental compilation caches are invalidated. Keep this value # consistent when reusing build artifacts. # # The Rust compiler will differentiate between versions of itself, including # based on this string, which means that if you wish to be compatible with # upstream Rust you need to set this to "". However, note that if you set this to "" but # are not actually compatible -- for example if you've backported patches that change # behavior -- this may lead to miscompilations or other bugs. #build.description = "" # Build triple for the pre-compiled snapshot compiler. If `rustc` is set, this must match its host # triple (see `rustc --version --verbose`; cross-compiling the rust build system itself is NOT # supported). If `rustc` is unset, this must be a platform with pre-compiled host tools # (https://doc.rust-lang.org/nightly/rustc/platform-support.html). The current platform must be # able to run binaries of this build triple. # # If `rustc` is present in path, this defaults to the host it was compiled for. # Otherwise, `x.py` will try to infer it from the output of `uname`. # If `uname` is not found in PATH, we assume this is `x86_64-pc-windows-msvc`. # This may be changed in the future. #build.build = "x86_64-unknown-linux-gnu" (as an example) # Which triples to produce a compiler toolchain for. Each of these triples will be bootstrapped from # the build triple themselves. In other words, this is the list of triples for which to build a # compiler that can RUN on that triple. # # Defaults to just the `build` triple. #build.host = [build.build] (list of triples) # Which triples to build libraries (core/alloc/std/test/proc_macro) for. Each of these triples will # be bootstrapped from the build triple themselves. In other words, this is the list of triples for # which to build a library that can CROSS-COMPILE to that triple. # # Defaults to `host`. If you set this explicitly, you likely want to add all # host triples to this list as well in order for those host toolchains to be # able to compile programs for their native target. #build.target = build.host (list of triples) # Use this directory to store build artifacts. Paths are relative to the current directory, not to # the root of the repository. #build.build-dir = "build" # Instead of downloading the src/stage0 version of Cargo specified, use # this Cargo binary instead to build all Rust code # If you set this, you likely want to set `rustc` as well. build.cargo = "%CARGOPATH%" # Instead of downloading the src/stage0 version of the compiler # specified, use this rustc binary instead as the stage0 snapshot compiler. # If you set this, you likely want to set `cargo` as well. build.rustc = "%RUSTCPATH%" # Use this rustdoc binary as the stage0 snapshot rustdoc. # If unspecified, then the binary "rustdoc" (with platform-specific extension, e.g. ".exe") # in the same directory as "rustc" will be used. #build.rustdoc = "/path/to/rustdoc" # Instead of downloading the src/stage0 version of rustfmt specified, # use this rustfmt binary instead as the stage0 snapshot rustfmt. #build.rustfmt = "/path/to/rustfmt" # Instead of downloading the src/stage0 version of cargo-clippy specified, # use this cargo-clippy binary instead as the stage0 snapshot cargo-clippy. # # Note that this option should be used with the same toolchain as the `rustc` option above. # Otherwise, clippy is likely to fail due to a toolchain conflict. #build.cargo-clippy = "/path/to/cargo-clippy" # Whether to build documentation by default. If false, rustdoc and # friends will still be compiled but they will not be used to generate any # documentation. # # You can still build documentation when this is disabled by explicitly passing paths, # e.g. `x doc library`. build.docs = true # Flag to specify whether CSS, JavaScript, and HTML are minified when # docs are generated. JSON is always minified, because it's enormous, # and generated in already-minified form from the beginning. build.docs-minification = true # Flag to specify whether private items should be included in the library docs. build.library-docs-private-items = false # Indicate whether to build compiler documentation by default. # You can still build documentation when this is disabled by explicitly passing a path: `x doc compiler`. build.compiler-docs = false # Indicate whether git submodules are managed and updated automatically. build.submodules = false # The path to (or name of) the GDB executable to use. This is only used for # executing the debuginfo test suite. #build.gdb = # The path to (or name of) the LLDB executable to use. This is only used for # executing the debuginfo test suite. #build.lldb = # The node.js executable to use. Note that this is only used for the emscripten # target when running tests, otherwise this can be omitted. #build.nodejs = # The yarn executable to use. Note that this is used for rustdoc-gui tests and # tidy js extra-checks, otherwise this can be omitted. # # Under Windows this should be `yarn.cmd` or path to it (verified on nodejs v18.06), or # error will be emitted. #build.yarn = # Python interpreter to use for various tasks throughout the build, notably # rustdoc tests, and some dist bits and pieces. # # Defaults to the Python interpreter used to execute x.py. #build.python = # The path to the REUSE executable to use. Note that REUSE is not required in # most cases, as our tooling relies on a cached (and shrunk) copy of the # REUSE output present in the git repository and in our source tarballs. # # REUSE is only needed if your changes caused the overall licensing of the # repository to change, and the cached copy has to be regenerated. # # Defaults to the "reuse" command in the system path. #build.reuse = # Force Cargo to check that Cargo.lock describes the precise dependency # set that all the Cargo.toml files create, instead of updating it. build.locked-deps = false # Indicate whether the vendored sources are used for Rust dependencies or not. # # Vendoring requires additional setup. We recommend using the pre-generated source tarballs if you # want to use vendoring. See https://forge.rust-lang.org/infra/other-installation-methods.html#source-code. #build.vendor = # If you build the compiler more than twice (stage3+) or the standard library more than once # (stage 2+), the third compiler and second library will get uplifted from stage2 and stage1, # respectively. If you would like to disable this uplifting, and rather perform a full bootstrap, # then you can set this option to true. # # This is only useful for verifying that rustc generates reproducible builds. build.full-bootstrap = false # Set the bootstrap/download cache path. It is useful when building rust # repeatedly in a CI environment. #build.bootstrap-cache-path = /path/to/shared/cache # Enable a build of the extended Rust tool set which is not only the compiler # but also tools such as Cargo. This will also produce "combined installers" # which are used to install Rust and Cargo together. # The `tools` (check `bootstrap.example.toml` to see its default value) option specifies # which tools should be built if `extended = true`. # # This is disabled by default. build.extended = false # Set of tools to be included in the installation. # # If `extended = false`, the only one of these built by default is rustdoc. # # If `extended = true`, they are all included. # # If any enabled tool fails to build, the installation fails. #build.tools = # Specify build configuration specific for some tool, such as enabled features. # This option has no effect on which tools are enabled: refer to the `tools` option for that. # # For example, to build Miri with tracing support, use `tool.miri.features = ["tracing"]` # # The default value for the `features` array is `[]`. However, please note that other flags in # `bootstrap.toml` might influence the features enabled for some tools. Also, enabling features # in tools which are not part of the internal "extra-features" preset might not always work. #build.tool.TOOL_NAME.features = [FEATURE1, FEATURE2] # Verbosity level: 0 == not verbose, 1 == verbose, 2 == very verbose, 3 == print environment variables on each rustc invocation #build.verbose = # Build the sanitizer runtimes build.sanitizers = false # Build the profiler runtime (required when compiling with options that depend # on this runtime, such as `-C profile-generate` or `-C instrument-coverage`). build.profiler = false # Use the optimized LLVM C intrinsics for `compiler_builtins`, rather than Rust intrinsics. # Choosing true requires the LLVM submodule to be managed by bootstrap (i.e. not external) # so that `compiler-rt` sources are available. # # Setting this to a path removes the requirement for a C toolchain, but requires setting the # path to an existing library containing the builtins library from LLVM's compiler-rt. # # Setting this to `false` generates slower code, but removes the requirement for a C toolchain in # order to run `x check`. build.optimized-compiler-builtins = true # Indicates whether the native libraries linked into Cargo will be statically # linked or not. build.cargo-native-static = false # Number of parallel jobs to be used for building and testing. If set to `0` or # omitted, it will be automatically determined. This is the `-j`/`--jobs` flag # passed to cargo invocations. #build.jobs = # Default value for the `--extra-checks` flag of tidy. # # See `./x test tidy --help` for details. # # Note that if any value is manually given to bootstrap such as # `./x test tidy --extra-checks=js`, this value is ignored. # Use `--extra-checks=''` to temporarily disable all extra checks. # # Automatically enabled in the "tools" profile. # Set to the empty string to force disable (recommended for hdd systems). #build.tidy-extra-checks = "" # Indicates whether ccache is used when building certain artifacts (e.g. LLVM). # Set to `true` to use the first `ccache` in PATH, or set an absolute path to use # a specific version. build.ccache = false # List of paths to exclude from the build and test processes. # For example, exclude = ["tests/ui", "src/tools/tidy"]. #build.exclude = [] # ============================================================================= # General install configuration options # ============================================================================= # Where to install the generated toolchain. Must be an absolute path. install.prefix = "%INSTALLPREFIX%" # Where to install system configuration files. # If this is a relative path, it will get installed in `prefix` above install.sysconfdir = "/var/config" # Where to install documentation in `prefix` above install.docdir = "share/doc/rust" # Where to install binaries in `prefix` above install.bindir = "bin" # Where to install libraries in `prefix` above install.libdir = "lib" # Where to install man pages in `prefix` above install.mandir = "share/man" # Where to install data in `prefix` above install.datadir = "share" # ============================================================================= # Options for compiling Rust code itself # ============================================================================= # Whether or not to optimize when compiling the compiler and standard library, # and what level of optimization to use. # WARNING: Building with optimize = false is NOT SUPPORTED. Due to bootstrapping, # building without optimizations takes much longer than optimizing. Further, some platforms # fail to build without this optimization (c.f. #65352). # The valid options are: # true - Enable optimizations (same as 3). # false - Disable optimizations. # 0 - Disable optimizations. # 1 - Basic optimizations. # 2 - Some optimizations. # 3 - All optimizations. # "s" - Optimize for binary size. # "z" - Optimize for binary size, but also turn off loop vectorization. #rust.optimize = true # Indicates that the build should be configured for debugging Rust. A # `debug`-enabled compiler and standard library will be somewhat # slower (due to e.g. checking of debug assertions) but should remain # usable. # # Note: If this value is set to `true`, it will affect a number of # configuration options below as well, if they have been left # unconfigured in this file. # # Note: changes to the `debug` setting do *not* affect `optimize` # above. In theory, a "maximally debuggable" environment would # set `optimize` to `false` above to assist the introspection # facilities of debuggers like lldb and gdb. To recreate such an # environment, explicitly set `optimize` to `false` and `debug` # to `true`. In practice, everyone leaves `optimize` set to # `true`, because an unoptimized rustc with debugging # enabled becomes *unusably slow* (e.g. rust-lang/rust#24840 # reported a 25x slowdown) and bootstrapping the supposed # "maximally debuggable" environment (notably libstd) takes # hours to build. # rust.debug = false # Whether to download the stage 1 and 2 compilers from CI. This is useful if you # are working on tools, doc-comments, or library (you will be able to build the # standard library without needing to build the compiler). # # Set this to "if-unchanged" if you are working on `src/tools`, `tests` or # `library` (on CI, `library` changes triggers in-tree compiler build) to speed # up the build process if you don't need to build a compiler from the latest # commit from `master`. # # Set this to `true` to always download or `false` to always use the in-tree # compiler. rust.download-rustc = false # Number of codegen units to use for each compiler invocation. A value of 0 # means "the number of cores on this machine", and 1+ is passed through to the # compiler. # # Uses the rustc defaults: https://doc.rust-lang.org/rustc/codegen-options/index.html#codegen-units rust.codegen-units = 1 # Sets the number of codegen units to build the standard library with, # regardless of what the codegen-unit setting for the rest of the compiler is. # NOTE: building with anything other than 1 is known to occasionally have bugs. rust.codegen-units-std = 1 # Whether or not debug assertions are enabled for the compiler and standard library. # These can help find bugs at the cost of a small runtime slowdown. # # Defaults to rust.debug value rust.debug-assertions = false # Whether or not debug assertions are enabled for the standard library. # Overrides the `debug-assertions` option, if defined. # # Defaults to rust.debug-assertions value rust.debug-assertions-std = false # Whether or not debug assertions are enabled for the tools built by bootstrap. # Overrides the `debug-assertions` option, if defined. # # Defaults to rust.debug-assertions value rust.debug-assertions-tools = false # Whether or not to leave debug! and trace! calls in the rust binary. # # Defaults to rust.debug-assertions value # # If you see a message from `tracing` saying "some trace filter directives would enable traces that # are disabled statically" because `max_level_info` is enabled, set this value to `true`. rust.debug-logging = false # Whether or not to build rustc, tools and the libraries with randomized type layout rust.randomize-layout = false # Whether or not overflow checks are enabled for the compiler and standard # library. # # Defaults to rust.debug value rust.overflow-checks = false # Whether or not overflow checks are enabled for the standard library. # Overrides the `overflow-checks` option, if defined. # # Defaults to rust.overflow-checks value rust.overflow-checks-std = false # Debuginfo level for most of Rust code, corresponds to the `-C debuginfo=N` option of `rustc`. # See https://doc.rust-lang.org/rustc/codegen-options/index.html#debuginfo for available options. # # Can be overridden for specific subsets of Rust code (rustc, std or tools). # Debuginfo for tests run with compiletest is not controlled by this option # and needs to be enabled separately with `debuginfo-level-tests`. # # Note that debuginfo-level = 2 generates several gigabytes of debuginfo # and will slow down the linking process significantly. rust.debuginfo-level = 0 # Debuginfo level for the compiler. rust.debuginfo-level-rustc = 0 # Debuginfo level for the standard library. rust.debuginfo-level-std = 0 # Debuginfo level for the tools. rust.debuginfo-level-tools = 0 # Debuginfo level for the test suites run with compiletest. # FIXME(#61117): Some tests fail when this option is enabled. #rust.debuginfo-level-tests = 0 # Whether or not `panic!`s generate backtraces (RUST_BACKTRACE) rust.backtrace = true # Whether to always use incremental compilation when building rustc rust.incremental = false # The default linker that will be hard-coded into the generated # compiler for targets that don't specify a default linker explicitly # in their target specifications. Note that this is not the linker # used to link said compiler. It can also be set per-target (via the # `[target.]` block), which may be useful in a cross-compilation # setting. # # See https://doc.rust-lang.org/rustc/codegen-options/index.html#linker for more information. #rust.default-linker = # The "channel" for the Rust build to produce. The stable/beta channels only # allow using stable features, whereas the nightly and dev channels allow using # nightly features. # # You can set the channel to "auto-detect" to load the channel name from `src/ci/channel`. # # If using tarball sources, default value is "auto-detect", otherwise, it's "dev". rust.channel = "auto-detect" # The root location of the musl installation directory. The library directory # will also need to contain libunwind.a for an unwinding implementation. Note # that this option only makes sense for musl targets that produce statically # linked binaries. # # Defaults to /usr on musl hosts. Has no default otherwise. #rust.musl-root = # By default the `rustc` executable is built with `-Wl,-rpath` flags on Unix # platforms to ensure that the compiler is usable by default from the build # directory (as it links to a number of dynamic libraries). This may not be # desired in distributions, for example. rust.rpath = true # Additional flags to pass to `rustc`. # Takes precedence over bootstrap's own flags but not over per target rustflags nor env. vars. like RUSTFLAGS. # Applies to all stages and targets. # #rust.rustflags = [] # Indicates whether symbols should be stripped using `-Cstrip=symbols`. rust.strip = true # Forces frame pointers to be used with `-Cforce-frame-pointers`. # This can be helpful for profiling at a small performance cost. rust.frame-pointers = false # Indicates whether stack protectors should be used # via the unstable option `-Zstack-protector`. # # Valid options are : `none`(default),`basic`,`strong`, or `all`. # `strong` and `basic` options may be buggy and are not recommended, see rust-lang/rust#114903. rust.stack-protector = "none" # Prints each test name as it is executed, to help debug issues in the test harness itself. rust.verbose-tests = false # Flag indicating whether tests are compiled with optimizations (the -O flag). rust.optimize-tests = true # Flag indicating whether codegen tests will be run or not. If you get an error # saying that the FileCheck executable is missing, you may want to disable this. # Also see the target's llvm-filecheck option. rust.codegen-tests = false # Flag indicating whether git info will be retrieved from .git automatically. # Having the git information can cause a lot of rebuilds during development. rust.omit-git-hash = false # Whether to create a source tarball by default when running `x dist`. # # You can still build a source tarball when this is disabled by explicitly passing `x dist rustc-src`. rust.dist-src = false # After building or testing an optional component (e.g. the nomicon or reference), append the # result (broken, compiling, testing) into this JSON file. #rust.save-toolstates = (path) # This array serves three distinct purposes: # - Backends in this list will be automatically compiled and included in the sysroot of each # rustc compiled by bootstrap. # - The first backend in this list will be configured as the **default codegen backend** by each # rustc compiled by bootstrap. In other words, if the first backend is e.g. cranelift, then when # we build a stage 1 rustc, it will by default compile Rust programs using the Cranelift backend. # This also means that stage 2 rustc would get built by the Cranelift backend. # - Running `x dist` (without additional arguments, or with `--include-default-paths`) will produce # a dist component/tarball for the Cranelift backend if it is included in this array. # # Note that the LLVM codegen backend is special and will always be built and distributed. # # Currently, the only standard options supported here are `"llvm"`, `"cranelift"` and `"gcc"`. rust.codegen-backends = ["llvm"] # Indicates whether LLD will be compiled and made available in the sysroot for rustc to execute, rust.lld = false # Indicates if we should override the linker used to link Rust crates during bootstrap to be LLD. # If set to `true` or `"external"`, a global `lld` binary that has to be in $PATH # will be used. # If set to `"self-contained"`, rust-lld from the snapshot compiler will be used. # # On MSVC, LLD will not be used if we're cross linking. # # Explicitly setting the linker for a target will override this option when targeting MSVC. rust.bootstrap-override-lld = false # Indicates whether some LLVM tools, like llvm-objdump, will be made available in the # sysroot. rust.llvm-tools = false # Indicates whether the `self-contained` llvm-bitcode-linker, will be made available # in the sysroot. It is required for running nvptx tests. rust.llvm-bitcode-linker = false # Whether to deny warnings in crates. Set to `false` to avoid # error: warnings are denied by `build.warnings` configuration rust.deny-warnings = false # Print backtrace on internal compiler errors during bootstrap rust.backtrace-on-ice = false # Whether to verify generated LLVM IR rust.verify-llvm-ir = false # Compile the compiler with a non-default ThinLTO import limit. This import # limit controls the maximum size of functions imported by ThinLTO. Decreasing # will make code compile faster at the expense of lower runtime performance. #rust.thin-lto-import-instr-limit = # Map debuginfo paths to `/rust/$sha/...`. # Useful for reproducible builds. Generally only set for releases rust.remap-debuginfo = true # Link the compiler and LLVM against `jemalloc` instead of the default libc allocator. # This option is only tested on Linux and OSX. It can also be configured per-target in the # [target.] section. rust.jemalloc = false # Run tests in various test suites with the "nll compare mode" in addition to # running the tests in normal mode. Largely only used on CI and during local # development of NLL rust.test-compare-mode = false # Global default for llvm-libunwind for all targets. See the target-specific # documentation for llvm-libunwind below. Note that the target-specific # option will override this if set. rust.llvm-libunwind = 'system' # Enable symbol-mangling-version v0. This can be helpful when profiling rustc, # as generics will be preserved in symbols (rather than erased into opaque T). # When no setting is given, the new scheme will be used when compiling the # compiler and its tools and the legacy scheme will be used when compiling the # standard library. # If an explicit setting is given, it will be used for all parts of the codebase. rust.new-symbol-mangling = true # Size limit in bytes for move/copy annotations (-Zannotate-moves). Only types # at or above this size will be annotated. If not specified, uses the default # limit (65 bytes). #rust.annotate-moves-size-limit = # Select LTO mode that will be used for compiling rustc. By default, thin local LTO # (LTO within a single crate) is used (like for any Rust crate). You can also select # "thin" or "fat" to apply Thin/Fat LTO to the `rustc_driver` dylib, or "off" to disable # LTO entirely. rust.lto = "thin-local" # Build compiler with the optimization enabled and -Zvalidate-mir, currently only for `std` #rust.validate-mir-opts = 3 # Configure `std` features used during bootstrap. # # Default features will be expanded in the following cases: # - If `rust.llvm-libunwind` or `target.llvm-libunwind` is enabled: # - "llvm-libunwind" will be added for in-tree LLVM builds. # - "system-llvm-libunwind" will be added for system LLVM builds. # - If `rust.backtrace` is enabled, "backtrace" will be added. # - If `rust.profiler` or `target.profiler` is enabled, "profiler" will be added. # - If building for a zkvm target, "compiler-builtins-mem" will be added. # # Since libstd also builds libcore and liballoc as dependencies and all their features are mirrored # as libstd features, this option can also be used to configure features such as optimize_for_size. #rust.std-features = # Set the number of threads for the compiler frontend used during compilation of Rust code (passed to `-Zthreads`). # The valid options are: # 0 - Set the number of threads according to the detected number of threads of the host system # 1 - Use a single thread for compilation of Rust code (the default) # N - Number of threads used for compilation of Rust code # rust.parallel-frontend-threads = 1 [target.x86_64-unknown-linux-musl] llvm-libunwind = "system" crt-static = false musl-root = "%MUSLROOT%" [target.aarch64-unknown-linux-musl] llvm-libunwind = "system" crt-static = false musl-root = "%MUSLROOT%" [target.riscv64-unknown-linux-musl] llvm-libunwind = "system" crt-static = false musl-root = "%MUSLROOT%"